"My comrades weren't killed by witchcraft or hardship. They were killed by Skrall superiority. And if you keep thinking it's treason to admit we aren't invulnerable, you won't last very long in the Wastelands."
— Skrall
Skrall | |
---|---|
RPG | Bara Magna (Series) |
Species | Skrall |
Equipment & Traits | |
History & Relationships | |
Tribe | Rock |
OOC Information | |
Status (IC) | Alive |
Status (OOC) | Active |
Player | Goose |
Color (Hex) | 880000 |
Color Preview | Light Mode Dark Mode |
Skrall is a member of the Rock Tribe's Special Forces. The sole survivor of a disastrous scouting mission into the Wastelands, he has lived in semi-voluntary exile in Roxtus ever since.
Biography
Pre-RPG
"You know who I am, don't you? What became of my unit? Care to wager a guess at the glorious manner in which they fell?"
— Skrall
Skrall was a member of a six-man unit sent by Tirveus to scout out the southern Wastelands and report back. After the squad's leader died from sunstroke, they abducted a local from a nearby village, believing he had cursed them. Intending to bring the man back to Roxtus to stand trial, their return journey instead saw the party continue to dwindle, dying one by one. Though the others blamed their captive, Skrall came to realise that they were all suffering from dehydration and dysentery; by following their prisoner's advice on how to collect safe drinking water, he was able to survive.
Having seen firsthand just how fallible the Skrall could be and how flawed their ideology of racial supremacy was, he chose to live in Roxtus in unofficial exile rather than return to the Skrall Fortress.
Ghosts of Bara Magna
The Journey South
As the Skrall most familiar with the layout and culture of the South, he was chosen by Tirveus to act as a guide for the Rock Tribe's Grand Tournament contenders on their journey to Tajun.