Technology (BZPRPG III): Difference between revisions

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''Technology'' describes advanced equipment, typically manufactured through some industrial process. There are two main categories of technology in the BZPRPG III: Foreign Tech and Native Tech.
'''Technology''' describes advanced equipment, typically manufactured through some industrial process. There are two main categories of technology in the BZPRPG III: Foreign Tech and Native Tech.


== Foreign Tech ==
== Foreign Tech ==
'''Foreign Tech''', called such because it typically originates from outside of [[Mata Nui (Island) (BZPRPG III)|Mata Nui]], ranges from crude fireams to hyper-advanced electronics.


== Native Tech ==
== Native Tech ==


== Materials ==
'''Native Tech'' describes commonly available technological items that are mass-produced on Mata Nui, particularly in the economic boom following Makuta's defeat.
 
== Tech Examples ==
 
=== Materials ===
 
*[[Photothermic Powder]]
 
=== Weapons ===


== Weapons ==
*[[Firearms]]
*[[Repeating Disk Launchers|Disk Launchers]]
*[[Patero Launcher|Patero Launchers]]
*[[Zamor Launcher|Zamor Launchers]]


== Tools ==
=== Tools ===
*Telescopes
*[[Radio]]


== Automatons ==
=== Vehicles ===
*Gliders
*[[Exo-Matoran]]
*[[Exo-Skakdi]]
*[[Iron Mahi]]
*[[Monorail]]
*[[Cablecar]]


=== Automatons ===
*[[Nektann Drones]]
*[[Abettor]]


[[Category:Technology (BZPRPG III)]]
[[Category:Technology (BZPRPG III)]]
[[Category:Technology]]
[[Category:Technology]]

Revision as of 03:29, 12 October 2021



Technology describes advanced equipment, typically manufactured through some industrial process. There are two main categories of technology in the BZPRPG III: Foreign Tech and Native Tech.

Foreign Tech

Foreign Tech, called such because it typically originates from outside of Mata Nui, ranges from crude fireams to hyper-advanced electronics.

Native Tech

'Native Tech describes commonly available technological items that are mass-produced on Mata Nui, particularly in the economic boom following Makuta's defeat.

Tech Examples

Materials

Weapons

Tools

Vehicles

Automatons