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<p style="text-align:center;">'''''"WHAT THE KARZ DID I DO TO DESERVE THIS ######?!"'''''</p>
{{Quote|'''Hmm...'''|Raaka Baszlin|center}}


<p style="text-align:right;">{{Infobox
{{Player Character
|Box title = Raaka, The Unlucky Mercenary
| bg_color            =
|image = File:Raaka.png
| name                = Raaka Baszlin
|caption = Raaka, in Ko-Wahi
| image               = File:baz_headshot.png
|Row 1 title = Species:
| caption             =
|Row 1 info = Skakdi
| rpg                = BZPRPG III
|Row 2 title = Element:
| rpgManualLink      =
|Row 2 info = Sonics
| type                =
|Row 3 title = Vision Power:
 
|Row 3 info = Thermal Imaging
| nicknames          =
|Row 4 title = Alignment:
| aliases            = Baszlin
|Row 4 info = Lawful Neutral
| titles              =
|Row 5 title = Weapons/Tools:
| family              =
|Row 5 info = Adrenaline Gun, Zakaz Scythe
| clan                =
|Row 6 title = Status:
 
|Row 6 info = Alive in Ko-Wahi, at the Hospital
| element            = Sonics
|Row 7 title = Creator:
| elementManualLink  =
|Row 7 info = Perpetual Darkness}}</p>
| species            = Skakdi
| speciesManualLink  =
| gender              = Male
| genderManualLink    =
| pronouns            =
| sexuality          =
| appearance          =
 
| kanohi              =
| power              = Thermal Vision
| mutation            =
| disciplines        =
| abilities          =
| weapon              =
 
| alignment          =
| alignmentManualLink =
| likes              =
| hates              =
 
| native              =
| nativeto            = Zakaz
| home                = Mata Nui
| residesat          =
| faction            =
| guild              =
| group              =
| affiliation        =
| allegiance          =
| occupations        =
| rank                =
 
| status              =  
| statusic            = Alive
| statusooc          = Active
| creator            = Perp
| pronunciation      = RAH-kuh BAZZ-linn
| hexcolor            =
}}
 
'''Raaka''' or '''Baszlin''' is a [[Skakdi]] drifter trying to recover the memories of his tumultuous stay on [[Mata_Nui_(Island)_(BZPRPG_III)|Mata Nui]].
 
==Description==
===Appearance===
Baszlin sports extensive damage all over his body - from heavy scarring on his face, to the partially-to-fully missing sections of his spine, to the mechanical brace on his leg, burn and bite-marks on his torso, and a fully mechanical left arm. Just looking at him might suggest he’s been ripped apart and put back together more than once - and there surely is some truth to that. He might’ve once been handsome (by Skakdi standards, at least) in the past, but any evidence of that has been erased through stitches, skin-grafts and badly-set bones. As the adage goes, “a face only a mother could love,” but that would seriously be stretching it. Otherwise, his colouration is a fairly typical black, grey and silver.
[[File:Raaka_Hunt.png|thumb|250px|Raaka, now going by Baszlin, on the prowl in [[Ko-Wahi]]]]
 
===Personality and Skills===
Baszlin tries to maintain a zen state as often as possible, only made possible through his recovery and therapy as outlined below. Occasionally, he is prone to periods of mania and discontent, usually progressing into outbursts of anger if provoked. Satisfaction is a rare delicacy for him. The only thing that keeps him relatively grounded is a thirst for vengeance, deep in his core. Whatever remains of his former self has been worn down and eroded over time, stunted and locked behind a fractured psyche.
 
Baszlin is a brutal, unhinged, no-holds-barred fighter. He’s used to others playing dirty to best him, and as such he shares the same philosophy. His elemental power of Sonics often goes unused; not just because he doesn’t have any other Skakdi to enable its use, but just because he prefers his hands and weapons. His thermal vision can be a useful utility in some occasions, but he limits its use, as well.


'''Raaka''' is a moralistic mercenary often finding himself knee-deep in more trouble than he's asked for.
==Biography==
==Biography==
===Early Life===
===Upbringing on Zakaz===
<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Raaka's early life was very straightforward. It was a simple </span>work, hunt, eat, sleep, repeat <span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">cycle for the major portion of hislife, until he decided to leave his home - the rocky fields of [[Onu-Wahi]] - in pursuit of adventure. His mind remains blank for a certain period of time after that - all he remembers is a good friend, a promise of trust, a betrayal and waking up to find himself with a gaudy cannon permanently grafted to his arm - and functionally to his own life - fighting savage Rahi in an underground pit. He won't ever comment on how he escaped, but the scars he bears speak more about his past than his mouth would ever need to.</span>
Unknown to him, even despite the mental fog clearing up for Skakdi all over Mata Nui. Raaka aims to learn more about his homeland, but not before his business on Mata Nui is concluded.
===<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">As a Wanderer</span>===
 
<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;font-size:15px;">The Battle of Ko-Koro</span>
===Arrival on Mata Nui===
=====Confrontation at the Hospital=====
From what he can stitch together, he lived a solitary and uneventful life in “a place with no trees”. Anything before that is lost. A very distinct memory is the face of a [[Category:Toa (BZPRPG III)|Toa]] - wry grin and clever, amber eyes behind a green Hau. A companion - of what nature, Baszlin cannot say. The only two thoughts associated with this face are that of kinship, and that of betrayal. At some point many months - or perhaps years - after meeting this companion, Baszlin was duped, captured and presumably sold to an underground bloodsport gambling ring by the same Toa he had come to trust. The ringmasters mutilated his body with dangerously unconventional weaponry, and forced him and others in the same predicament to fight each other as well as ferocious rahi every for endless hours until they could stand no longer and curled themselves up to endure maulings. The trauma from these gladiatorial battles and the gruesome modifications to himself are attributed as the cause of his amnesia. Eventually, the rahi pens were opened when they should not have been - either by accident on purpose - and set themselves upon the patrons of the den. The ensuing chaos provided Baszlin and his fellow pit fighters the opportunity to escape. The following years were spent wandering Mata Nui, scrounging for food, and occasionally getting into the odd skirmish, rinse and repeat. Baszlin spent most of his time alone, pondering his own death.
<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Making his way out of the drifts of [[Ko-Wahi]], the Skakdi came upon a rag-tag group of survivors gathered outside the damaged [[Nuju-Marion Research Hospital|Hospital]]. Upon learning of an [[Ko-Koro Assault|attack on Ko-Koro]], Raaka </span><span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">volunteered to help </span>[[Krayzikk]]<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">, Verulas, Kellin Santos and others to protect the exodus of the Koro's residents. A small battle broke out when a flying Toa of Fire set two prisoners - </span>[[Dayeth]]<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;"> and </span>[[Mortem]]<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;"> - free, but the group of fighters protecting the evacuees were able to handle the situation (As in Krayzikk mortally wounded the Ta-Toa, Haarnak, while Raaka tackled Mortem and Verulas got pummeled from all sides) before anyone got killed. Soon after, several convicts, released from their [[Ko-Koro]] prison by the Toa Shaydas, assaulted the Hospital, but were quickly dispatched by the defenders. Again, without warning, another attack came as five members of the [[The Outsiders|Outsiders]] opened fire on the defenders, beginning their own assault on the Hospital. The defenders began to retreat within the fortified building.</span>
 
==<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Personality and Traits</span>==
===Skirmish at the NMRH===
<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Raaka, while occasionally brutish, is very moral, though he goes through regular bouts of antisociality. He wanders from place to place, looking for honest work to do, but has often found himself the subject of attack in the past. While his morality limits the amount of work options and could potentially garner him some terrible enemies, Raaka's sense of justice outweighs his fear. Death and torture do not frighten him, and the sight of his own blood couldn't mean less to him. He feels like he is in perpetual purgatory, and he is just waiting for a good reason to sacrifice himself for something, or </span>someone<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;"> he believes in. Self-doubt perpetuates in his subconscious, however, as he feels he can never know when he should die, and for whom. </span><span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Raaka often works alone and can be overwhelmed by numbers.</span>
Whilst wandering the drifts of [[Ko-Wahi]], the Skakdi came upon a rag-tag group of survivors gathered outside the damaged [[Nuju-Marion Research Hospital|Hospital]]. Upon learning of an [[Ko-Koro Assault|attack on Ko-Koro]], Raaka volunteered to help [[Krayzikk]], Verulas, Kellin and others to protect the exodus of the Koro's residents and the wounded within the Hospital. A small battle broke out when a [[Haarnak|flying Toa of Fire]] set two prisoners - [[Dayeth]] and [[Mortem]] - free, but the group of fighters protecting the evacuees were able to handle the situation before anyone was killed. Soon after, several convicts, released from the prisons of [[Ko-Koro]] by the [[The Toa Shaydas|Toa Shaydas]], assaulted the Hospital, but were quickly dispatched by the defenders. Again, without warning, another attack came as five members of the [[The Outsiders|Outsiders]] opened fire on the defenders, forcing the defenders began to retreat within the fortified building. The two groups traded blows for a short while before a ceasefire was called, and the Outsiders were persuaded by Krayzikk into forgoing their current contract and assist the evacuation of the Hospital. Kellin and his Ussal, Cancer, carted a severely-wounded Raaka to [[Obsidian Outpost]] for transit to [[Ta-Koro]] shortly after destroying the Hospital by detonating explosives set within.


[[File:Rak2.png|thumb|The Adrenaline Gun, grafted to Raaka's arm.]]<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">The </span><span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">thought of using the syringe on his belt often flutters through his mind, and he is tempted to use it many times, often leading to moments of weakness or brief pauses in combat that can be exploited. His primary weapon also has the potential to easily kill him.</span>
===Recovery===
Nearly mistaken for a corpse by the staff of the Ta-Koro Hospital, Raaka's wounds were treated over the intervening months. After careful deliberation, he requested that the cannon grafted to his arm be removed, and the connected mental trigger implanted in his brain, which was prone to causing migraines, follow suit. Warned that the procedure, specifically the brain surgery, would be difficult, the Skakdi agreed anyway. The operation was successful in removing the implanted hardware, though his entire left arm had to be amputated and replaced with a mechanical one, and damage suffered through the removal of the mental trigger caused more memory loss and emotional instability. He underwent extensive therapy to tread both of these issues, with middling success, but was ultimately discharged from care somewhat worse off mentally than he had been when he entered.
[[File:Raaka_Contemplation.png|thumb|250px|Contemplating his new arm.]]


<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Raaka is a brutal fighter. Using both ranged and melee-based strategies, Raaka is fast, efficient and deadly at any range. While he charges at you, cannon firing, his right arm will be preparing to cut you down with a scythe-like blade. His tracking and hunting abilities are also improved by his use of Thermal Imaging Vision.</span>
===On the Road Again===
==<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;"><span style="line-height:22.3999996185303px;">Weapons, </span>Tools and Belongings</span>==
Raaka soon after resumed his life as a drifter, though with a new goal in mind: find the face from his memories - the Toa with the green Hau - and regain his memories manually. Wandering on the beaches of [[Naho Bay]], he decided to put this plan into action and start his search in [[Ga-Koro]]...
<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Raaka carries several items, all of which are geared towards his apparent eventuality around combat.</span>
*<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">'''The Adrenaline Gun''': </span><span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">A dual-barreled, automatic energy weapon attached permanently to Raaka's left arm and hard-linked to a mental trigger. The ammunition is essentially limitless, however, the user's energy is significantly drained whilst using the weapon. Use it too much in a short period of time and it will kill him. However, when he is at his most active and adrenaline is pumping through him, the weapon can be utilized with a lowered cost of energy, feeding off said adrenaline. The user's energy is regained normally over an extended period of time through eating, drinking, resting, etc.</span>[[File:Rak.png|thumb|The deadly Zakaz Scythe.]]
*<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">'''Zakaz Scythe''': A</span><span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;"> weaponized scythe with a blade twice as long as the handle, which is about half as short as a traditional farming scythe.</span>
*<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">'''Syringe of Adrenaline''': Carried on his belt, i</span><span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">njecting its contents into himself will stop Raaka's heart, but allow for an unprecedented amount of power in his final moments. He hasn't found a good enough reason to use it yet.</span>
==<span style="color:rgb(40,40,40);font-family:helvetica,arial,sans-serif;line-height:22.3999996185303px;">Quotes</span>==
{{Quote|Mortem. Vortixx. No attention paid to him. Solution: Hostage.|Raaka, preparing to tackle Mortem.}}


{{Quote|Just tell me where you need me and I'll be glad to help.|Raaka, inquiring about helping defend the Hospital immediately before another attack.}}
==Personal Effects==
'''Baszlin’s Scattergun''' is a heavy weapon of Skakdi make. Two large-bore barrels sit one on top of the other, with two chambers at their rear ends. Behind these chambers is a metal and wood buttstock, padded with leather in order to mitigate the kick of the weapon as much as possible. A simple wooden frame holds the weapon together, and serves as the mounting and housing for the weapon’s grip and trigger mechanism. The weapon can deliver two shots before needing to reload. To do so, a small lever is located behind the chamber of each barrel. Pushing one of these levers will hinge open that chamber’s respective bolt, allowing the fired cartridge to be extracted and ejected. Sliding a new round into the chamber will hit a spring-loaded catch and automatically close the bolt. The cartridges are akin to large shotgun shells, loaded with metal ball-bearings and a handful of flechettes. They are capable of dealing brutal damage to targets at close-range, but severely lack long-distance accuracy. He also carries a '''large knife''' as a more personal backup weapon, and can be attached to his scattergun under the barrels as a bayonet.


{{Quote|WHAT THE KARZ DID I DO TO DESERVE THIS ######?!|Raaka becomes the punching bag in the Assault on the NMRH.}}
==Gallery==
[[Category:Characters]]
<gallery widths=200px heights=400px mode="packed">
[[Category:Skakdi]]
File:Raaka_Lake.png|<span style="color:#c0c0c0 >At dawn in Ko-Wahi.</span>
[[Category:De-Skakdi]]
File:Bazgun.png|<span style="color:#c0c0c0 >Baszlin's current weapons.</span>
[[Category:Hunters]]
File:Raaka_Aurora.png|<span style="color:#c0c0c0 >'''I'M NUUUCLEAAAR'''</span>
[[Category:Mercenaries]]
</gallery>

Revision as of 21:38, 14 January 2022

"Hmm..."
— Raaka Baszlin


Raaka Baszlin
Baz headshot.png
RPG BZPRPG III
Aliases Baszlin
Element Sonics
Species Skakdi
Gender Male
Equipment & Traits
Powers Thermal Vision
History & Relationships
Native To Zakaz
Home Mata Nui
OOC Information
Status (IC) Alive
Status (OOC) Active
Creator Perp
Pronunciation RAH-kuh BAZZ-linn


Raaka or Baszlin is a Skakdi drifter trying to recover the memories of his tumultuous stay on Mata Nui.

Description

Appearance

Baszlin sports extensive damage all over his body - from heavy scarring on his face, to the partially-to-fully missing sections of his spine, to the mechanical brace on his leg, burn and bite-marks on his torso, and a fully mechanical left arm. Just looking at him might suggest he’s been ripped apart and put back together more than once - and there surely is some truth to that. He might’ve once been handsome (by Skakdi standards, at least) in the past, but any evidence of that has been erased through stitches, skin-grafts and badly-set bones. As the adage goes, “a face only a mother could love,” but that would seriously be stretching it. Otherwise, his colouration is a fairly typical black, grey and silver.

Raaka, now going by Baszlin, on the prowl in Ko-Wahi

Personality and Skills

Baszlin tries to maintain a zen state as often as possible, only made possible through his recovery and therapy as outlined below. Occasionally, he is prone to periods of mania and discontent, usually progressing into outbursts of anger if provoked. Satisfaction is a rare delicacy for him. The only thing that keeps him relatively grounded is a thirst for vengeance, deep in his core. Whatever remains of his former self has been worn down and eroded over time, stunted and locked behind a fractured psyche.

Baszlin is a brutal, unhinged, no-holds-barred fighter. He’s used to others playing dirty to best him, and as such he shares the same philosophy. His elemental power of Sonics often goes unused; not just because he doesn’t have any other Skakdi to enable its use, but just because he prefers his hands and weapons. His thermal vision can be a useful utility in some occasions, but he limits its use, as well.

Biography

Upbringing on Zakaz

Unknown to him, even despite the mental fog clearing up for Skakdi all over Mata Nui. Raaka aims to learn more about his homeland, but not before his business on Mata Nui is concluded.

Arrival on Mata Nui

From what he can stitch together, he lived a solitary and uneventful life in “a place with no trees”. Anything before that is lost. A very distinct memory is the face of a - wry grin and clever, amber eyes behind a green Hau. A companion - of what nature, Baszlin cannot say. The only two thoughts associated with this face are that of kinship, and that of betrayal. At some point many months - or perhaps years - after meeting this companion, Baszlin was duped, captured and presumably sold to an underground bloodsport gambling ring by the same Toa he had come to trust. The ringmasters mutilated his body with dangerously unconventional weaponry, and forced him and others in the same predicament to fight each other as well as ferocious rahi every for endless hours until they could stand no longer and curled themselves up to endure maulings. The trauma from these gladiatorial battles and the gruesome modifications to himself are attributed as the cause of his amnesia. Eventually, the rahi pens were opened when they should not have been - either by accident on purpose - and set themselves upon the patrons of the den. The ensuing chaos provided Baszlin and his fellow pit fighters the opportunity to escape. The following years were spent wandering Mata Nui, scrounging for food, and occasionally getting into the odd skirmish, rinse and repeat. Baszlin spent most of his time alone, pondering his own death.

Skirmish at the NMRH

Whilst wandering the drifts of Ko-Wahi, the Skakdi came upon a rag-tag group of survivors gathered outside the damaged Hospital. Upon learning of an attack on Ko-Koro, Raaka volunteered to help Krayzikk, Verulas, Kellin and others to protect the exodus of the Koro's residents and the wounded within the Hospital. A small battle broke out when a flying Toa of Fire set two prisoners - Dayeth and Mortem - free, but the group of fighters protecting the evacuees were able to handle the situation before anyone was killed. Soon after, several convicts, released from the prisons of Ko-Koro by the Toa Shaydas, assaulted the Hospital, but were quickly dispatched by the defenders. Again, without warning, another attack came as five members of the Outsiders opened fire on the defenders, forcing the defenders began to retreat within the fortified building. The two groups traded blows for a short while before a ceasefire was called, and the Outsiders were persuaded by Krayzikk into forgoing their current contract and assist the evacuation of the Hospital. Kellin and his Ussal, Cancer, carted a severely-wounded Raaka to Obsidian Outpost for transit to Ta-Koro shortly after destroying the Hospital by detonating explosives set within.

Recovery

Nearly mistaken for a corpse by the staff of the Ta-Koro Hospital, Raaka's wounds were treated over the intervening months. After careful deliberation, he requested that the cannon grafted to his arm be removed, and the connected mental trigger implanted in his brain, which was prone to causing migraines, follow suit. Warned that the procedure, specifically the brain surgery, would be difficult, the Skakdi agreed anyway. The operation was successful in removing the implanted hardware, though his entire left arm had to be amputated and replaced with a mechanical one, and damage suffered through the removal of the mental trigger caused more memory loss and emotional instability. He underwent extensive therapy to tread both of these issues, with middling success, but was ultimately discharged from care somewhat worse off mentally than he had been when he entered.

Contemplating his new arm.

On the Road Again

Raaka soon after resumed his life as a drifter, though with a new goal in mind: find the face from his memories - the Toa with the green Hau - and regain his memories manually. Wandering on the beaches of Naho Bay, he decided to put this plan into action and start his search in Ga-Koro...

Personal Effects

Baszlin’s Scattergun is a heavy weapon of Skakdi make. Two large-bore barrels sit one on top of the other, with two chambers at their rear ends. Behind these chambers is a metal and wood buttstock, padded with leather in order to mitigate the kick of the weapon as much as possible. A simple wooden frame holds the weapon together, and serves as the mounting and housing for the weapon’s grip and trigger mechanism. The weapon can deliver two shots before needing to reload. To do so, a small lever is located behind the chamber of each barrel. Pushing one of these levers will hinge open that chamber’s respective bolt, allowing the fired cartridge to be extracted and ejected. Sliding a new round into the chamber will hit a spring-loaded catch and automatically close the bolt. The cartridges are akin to large shotgun shells, loaded with metal ball-bearings and a handful of flechettes. They are capable of dealing brutal damage to targets at close-range, but severely lack long-distance accuracy. He also carries a large knife as a more personal backup weapon, and can be attached to his scattergun under the barrels as a bayonet.

Gallery